* Starting with 3369, the game supports render-to-texture. To enable * it, you will need the Nvidia drivers of at least version 7676 and * you should edit the following: * Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]" * section of your UT2004.ini/Default.ini and set "bPlayerShadows=True" * and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of * your User.ini/DefUser.ini